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You Have Type 1, Part Two: Estimating Patient Parameters

You Have Type 1

Note: this post is about You Have Type 1 and is a continuation of Part I. You Have Type 1 is a really good learning experience for me, too. In addition to web development (I’m using Flask and sqlite on the backend, and d3 on the frontend to build plots), it’s a good software engineering exercise. I get to do a bit of data, too. One thing that I really want to do is personalize the simulator.

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You Have Type 1, Part One

You Have Type 1

So, I have been working on this project. It’s called You Have Type 1. It’s a game where you get diagnosed with Type 1 diabetes, and then you have to manage your diabetes for a week. My goal for the game is to basically make it really difficult to manage your diabetes – and give non-diabetics an intuition for what it’s like to have and manage Type 1. This game uses the UVA/Padova Type 1 Diabetes Simulator to simulate the player as a patient.

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My Foray into Numerical Methods

misc

I recently had a chance to take a class called MAE195: Numerical Methods. This course was offered in 2022 by the Mechanical Engineering department at the University of California, Irvine and taught by Perry Johnson. Basically, numerical methods are a way of approximating sometimes impossible-to-solve math problems with computers. You can create cool things like this, which is a contour plot of heat across (x-axis) a 1-d fin (right) exposed to a fluid whose temperature varies with time (left), with constant temperature boundary condition.

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I found a mobile phone on the ground

misc

I was biking a few days ago. In the roadway, I spotted what looked like a mobile phone. Once it was safe I went over, and sure enough, a phone. I wasn’t sure what type of phone it was but I picked it up. The screen is in bad shape, but when I got home, I plugged it in and it seems to power up, which is a good sign. I deconstructed it, and found that most components are in excellent shape, even the battery, which does not show any signs of mechanical damage.

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Random Polygons

robots

Requirements I wanted to implement a 2-D path planner for a mobile robot. I really like testing things in software, because it’s cheap. So I want to simulate 2D space.My robot sees the world as sets of connected points. We are given a bunch of lists of points. If the points in a list are “oriented” clockwise, that set defines an “outer boundary”. If that set of points is “oriented” counter-clockwise, it defines an “inner boundary,” a.

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My First Post

meta site

This is a test of the website. I am testing the website.

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